In C#, the #if
directive is used for conditional compilation. It allows you to include or exclude certain sections of code during the compilation process based on specified conditions. The #if
directive is evaluated by the preprocessor, which determines whether the specified condition is true or false.
The basic syntax of the #if
directive is as follows:
#if condition // code to include if the condition is true #else // code to include if the condition is false #endif
The condition in the #if
directive can be any valid expression that evaluates to a boolean value. It can include predefined symbols, such as DEBUG
, which is commonly used to include debugging code that should only be present in debug builds.
Here’s an example that demonstrates the usage of #if
directive:
#define DEBUG using System; public class Program { public static void Main() { #if DEBUG Console.WriteLine("Debug mode is enabled."); #else Console.WriteLine("Debug mode is disabled."); #endif } }
In this example, the DEBUG
symbol is defined using the #define
directive at the beginning. When the code is compiled, the #if DEBUG
condition is true, and the message “Debug mode is enabled.” will be displayed. If the DEBUG
symbol is not defined or is commented out, the #if DEBUG
condition would be false, and the message “Debug mode is disabled.” would be displayed.
By using #if
directives, you can conditionally include or exclude code sections based on the desired compilation configuration, making it useful for creating different build variants or handling platform-specific code.